
game designer
Designing Systems with Soul
Hi! I’m Matthias Voigt, a game designer with a deep-rooted passion for systemic design, immersive storytelling, and player-driven experiences. With a strong background in both design and development, I create games that balance emotional depth, mechanical clarity, and emergent storytelling.
From scripting full gameplay systems and building shader-driven visual effects to designing progression loops and developing content pipelines, I thrive at the intersection of creativity and structure. My projects range from emotionally reflective narrative journey to systems-driven simulations and whimsical explorations.
system design
Designing interconnected frameworks to bring game systems to life.
feature design
Transforming ideas into player-focused features through collaboration.
content design
Creating and refining content with efficient tools and workflows.